这篇文章主要介绍了uni-app如何封装一个取色器组件的相关知识,内容详细易懂,操作简单快捷,具有一定借鉴价值,相信大家阅读完这篇uni-app如何封装一个取色器组件文章都会有所收获,下面我们一起来看看吧。那么 下面这个组件或许能解决您的烦
这篇文章主要介绍了uni-app如何封装一个取色器组件的相关知识,内容详细易懂,操作简单快捷,具有一定借鉴价值,相信大家阅读完这篇uni-app如何封装一个取色器组件文章都会有所收获,下面我们一起来看看吧。
那么 下面这个组件或许能解决您的烦恼
<template><view class="content"><view class="dialog"><view id="colorBg" class="colorBg" @touchstart="startTouch" @touchmove="moveIng"@touchend="endTouch"><view class="roundBuff" :catchtouchmove="true" @c.stop="()=>{}" :></view><view class="colorPan" :>拖转轮播取色</view></view><view class="flex" ><button class="lee_btn" @click.stop = "close" type="default">取消</button><button class="lee_btn" @click.stop = "readColor" type="default">确认</button></view></view></view></template><script>export default {data() {return {pointerShow: true,colorPanWidth: 20,colorPanRadius: 0,pointerBox: {},degrees: 0}},mounted() {uni.getSystemInfo({success: (res) => {uni.createSelectorQuery().select('#colorBg').boundinGClientRect((rect) => {this.pointerBox = rect}).exec()this.colorPanRadius = res.screenWidth * 0.4}})},methods: {close(){ this.$emit('close');},readColor(){let colro = this.getColorByDeg(this.degrees);this.$emit('change',colro);}, rbg2Hex(r, g, b) { return '#' + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1); }, calculationScheme(deg) { deg = 360- deg + 120 const r = Math.round(Math.sin((deg * 2 * Math.PI) / 360) * 255) const g = Math.round(Math.sin(((deg + 120) * 2 * Math.PI) / 360) * 255) const b = Math.round(Math.sin(((deg + 240) * 2 * Math.PI) / 360) * 255) return this.colorRgbToHex(`rgb(${r},${g},${b})`); },startTouch(e) {const {pageX,pageY} = e.touches[0]this.rotatePointer(pageX, pageY)},endTouch(e) {const {pageX,pageY} = e.changedTouches[0]this.rotatePointer(pageX, pageY)},moveIng(e) {const {pageX,pageY} = e.touches[0]this.rotatePointer(pageX, pageY)},rotatePointer(pageX = 0, pageY = 0) {const {pointerBox,colorPanWidth} = thisconst mouseX = pageX - colorPanWidthconst mouseY = pageY - colorPanWidthvar centerY = pointerBox.top + (pointerBox.height / 2) - 0,centerX = pointerBox.left + (pointerBox.height / 2) - 0,radians = Math.atan2(mouseX - centerX, mouseY - centerY)this.degrees = (radians * (180 / Math.PI) * -1) + 180;}, getColorByDeg(deg) { deg = 360- deg + 120 const r = Math.round(Math.sin((deg * 2 * Math.PI) / 360) * 255) const g = Math.round(Math.sin(((deg + 120) * 2 * Math.PI) / 360) * 255) const b = Math.round(Math.sin(((deg + 240) * 2 * Math.PI) / 360) * 255) return `rgb(${r},${g},${b})` },colorRgbToHex(rgbStr) {const reg = /^#([0-9a-fA-f]{3}|[0-9a-fA-f]{6}|[0-9a-fA-f]{8}|[0-9a-fA-f]{6}[0-9]{2})$/;if (reg.test(rgbStr)) {return rgbStr} else {const rgbArray = rgbStr.replace(/(?:\(|\)|rgba|rgb|RGBA|RGB)*/g, "").split(",");let strHex = "#";for (let i = 0; i < rgbArray.length; i++) {if (i !== 3) {if (rgbArray[i] == "0") { strHex += "00"} else { let newItem =Number(rgbArray[i]).toString(16)if (newItem.length < 2){newItem = "0" + newItem} strHex += newItem}} else {strHex += rgbArray[i] == "0" ? "" : Number(rgbArray[i]) * 100}}return strHex;}}}}</script><style>.dialog {display: block;border-radius: 30rpx;background-color: #303030;margin: 20rpx;padding: 30rpx;}.flex {display: flex;justify-content: space-between;}.colorBg {width: 80vw;height: 80vw;margin: 5vw;background: conic-gradient(red,yellow,lime,aqua,blue,fuchsia,red);border-radius: 50%;position: relative;display: flex;justify-content: center;align-items: center;}.roundBuff {width: 55vw;height: 55vw;-WEBkit-transfORM-origin: center 50%;transform-origin: center 50%;background: #303030;border-radius: 50%;}.roundBuff::before { content: ""; width: 15px; height: 15px; background: #303030; border: solid #303030; border-width: 10px 10px 0 0; transform: translate(-50%, -50%) rotate(-45deg); position: absolute; left: 50%; top: 2%;}.lee_btn {background: #00000000;color: #FFFFFF;width: 36%;height: 80rpx;line-height: 70rpx;text-align: center;justify-content: center;font-size: 30rpx;border-radius: 50rpx;border: 5rpx #FFFFFF solid;font-weight: bold;padding: 1px 20px;}.colorPan {position: absolute;color: #FFFFFF;}</style>
直接将整个组件复制过去 接口使用
组件有两个方法
change 当你点击确定时触发 返回 RGB 色码
close 当你点击取消时触发
关于“uni-app如何封装一个取色器组件”这篇文章的内容就介绍到这里,感谢各位的阅读!相信大家对“uni-app如何封装一个取色器组件”知识都有一定的了解,大家如果还想学习更多知识,欢迎关注编程网精选频道。
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