iis服务器助手广告广告
返回顶部
首页 > 资讯 > 移动开发 >iOS 10自定义相机功能
  • 868
分享到

iOS 10自定义相机功能

iOS10相机 2022-05-19 03:05:01 868人浏览 薄情痞子
摘要

本文实例为大家分享了iOS 10自定义相机功能的具体代码,供大家参考,具体内容如下 直接上代码 // // TGCameraVC.swift // TGPhotoPicker /

本文实例为大家分享了iOS 10自定义相机功能的具体代码,供大家参考,具体内容如下

直接上代码


//
// TGCameraVC.swift
// TGPhotoPicker
//
// Created by targetcloud on 2017/7/25.
// Copyright © 2017年 targetcloud. All rights reserved.
//
 
import UIKit
import AVFoundation
import Photos
 
@available(iOS 10.0, *)
class TGCameraVC: UIViewController {
 
 var callbackPicutureData: ((Data?) -> ())?
 
 private var device: AVCaptureDevice?
 private var input: AVCaptureDeviceInput?
 private var imageOutput: AVCapturePhotoOutput?
 private var session: AVCaptureSession?
 private var previewLayer: AVCaptureVideoPreviewLayer?
 fileprivate var showImageContainerView: UIView?
 fileprivate var showImageView: UIImageView?
 fileprivate var picData: Data?
 private var flashMode: AVCaptureFlashMode = .auto
 private weak var flashButton: UIButton?
 
 override func viewDidLoad() {
  super.viewDidLoad()
 
  setupCamera()
  setupUI()
  
  if #available(iOS 9.0, *) {
   let isVCBased = Bundle.main.infoDictionary?["UIViewControllerBasedStatusBarAppearance"] as? Bool ?? false
   if !isVCBased{
    UIApplication.shared.setStatusBarHidden(false, with: .none)
   }
  }else {
   UIApplication.shared.statusBarStyle = .lightContent
   UIApplication.shared.setStatusBarHidden(false, with: .none)
  }
 }
 
 override var prefersStatusBarHidden: Bool{
  return false
 }
 
 override var preferredStatusBarStyle: UIStatusBarStyle {
  return .lightContent
 }
 
 private func setupCamera() {
  AVCaptureDevice.requestAccess(fORMediaType: AVMediaTypeVideo) { success in
   if !success {
    let alertVC = UIAlertController(title: TGPhotoPickerConfig.shared.cameraUsage, message: TGPhotoPickerConfig.shared.cameraUsageTip, preferredStyle: .actionSheet)
    alertVC.addAction(UIAlertAction(title: TGPhotoPickerConfig.shared.confirmTitle, style: .default, handler: nil))
    self.present(alertVC, animated: true, completion: nil)
   }
  }
  device = cameraWithPosIstion(.back)
  input = try? AVCaptureDeviceInput(device: device)
  guard input != nil else {
   return
  }
  
  imageOutput = AVCapturePhotoOutput()
  session = AVCaptureSession()
  session?.beginConfiguration()
  session?.sessionPreset = TGPhotoPickerConfig.shared.sessionPreset
  if session!.canAddInput(input) {
   session!.addInput(input)
  }
  if session!.canAddOutput(imageOutput) {
   session!.addOutput(imageOutput)
  }
  previewLayer = AVCaptureVideoPreviewLayer(session: session)
  previewLayer?.frame = view.bounds
  previewLayer?.videoGravity = TGPhotoPickerConfig.shared.videoGravity
  view.layer.addSublayer(previewLayer!)
  session?.commitConfiguration()
  session?.startRunning()
 }
 
 private func cameraWithPosistion(_ position: AVCaptureDevicePosition) -> AVCaptureDevice {
  let type = AVCaptureDeviceType(rawValue: TGPhotoPickerConfig.shared.captureDeviceType.rawValue)
  return AVCaptureDevice.defaultDevice(withDeviceType: type, mediaType: AVMediaTypeVideo, position: position)
 }
 
 private func setupUI() {
  let takeButton = UIButton(frame: CGRect(x: 0, y: 0, width: TGPhotoPickerConfig.shared.takeWH, height: TGPhotoPickerConfig.shared.takeWH))
  takeButton.center = CGPoint(x: UIScreen.main.bounds.width / 2, y: UIScreen.main.bounds.height - TGPhotoPickerConfig.shared.buttonEdge.bottom)
  takeButton.setImage(UIImage.size(width: TGPhotoPickerConfig.shared.takeWH, height: TGPhotoPickerConfig.shared.takeWH).border(width: 3).border(color: .white).color(.clear).corner(radius: TGPhotoPickerConfig.shared.takeWH / 2).image +
   UIImage.size(width: TGPhotoPickerConfig.shared.takeWH - 10, height: TGPhotoPickerConfig.shared.takeWH - 10).color(UIColor(white: 0.95, alpha: 1) ).corner(radius: (TGPhotoPickerConfig.shared.takeWH - 10) / 2).image, for: .normal)
  takeButton.setImage(UIImage.size(width: TGPhotoPickerConfig.shared.takeWH, height: TGPhotoPickerConfig.shared.takeWH).border(width: 3).border(color: .white).color(.clear).corner(radius: TGPhotoPickerConfig.shared.takeWH / 2).image +
   UIImage.size(width: TGPhotoPickerConfig.shared.takeWH - 10, height: TGPhotoPickerConfig.shared.takeWH - 10).color(UIColor(white: 0.8, alpha: 1) ).corner(radius: (TGPhotoPickerConfig.shared.takeWH - 10) / 2).image, for: .highlighted)
  takeButton.addTarget(self, action: #selector(takePhotoAction), for: .touchUpInside)
  view.addSubview(takeButton)
  
  let cameraChangeButton = UIButton(frame: CGRect(x: 0, y: 0, width: TGPhotoPickerConfig.shared.takeWH * 0.6, height: TGPhotoPickerConfig.shared.takeWH * 0.6))
  cameraChangeButton.setImage(TGPhotoPickerConfig.getImageNo2x3xSuffix("camera"), for: .normal)
  cameraChangeButton.center = CGPoint(x: UIScreen.main.bounds.width - TGPhotoPickerConfig.shared.buttonEdge.right, y: takeButton.center.y)
  cameraChangeButton.addTarget(self, action: #selector(changeCameraPositionAction), for: .touchUpInside)
  cameraChangeButton.contentMode = .scaleAspectFit
  view.addSubview(cameraChangeButton)
  
  let flashChangeButton = UIButton(frame: CGRect(x: 0, y: 0, width: TGPhotoPickerConfig.shared.takeWH * 0.5, height: TGPhotoPickerConfig.shared.takeWH * 0.5))
  flashChangeButton.center = CGPoint(x: cameraChangeButton.center.x, y: TGPhotoPickerConfig.shared.buttonEdge.top)
  flashChangeButton.setImage(TGPhotoPickerConfig.getImageNo2x3xSuffix("flashauto"), for: .normal)
  flashChangeButton.addTarget(self, action: #selector(flashChangeAction), for: .touchUpInside)
  flashChangeButton.contentMode = .scaleAspectFit
  flashButton = flashChangeButton
  view.addSubview(flashChangeButton)
  
  let backButton = UIButton(frame: CGRect(x: 0, y: 0, width: TGPhotoPickerConfig.shared.takeWH * 0.4, height: TGPhotoPickerConfig.shared.takeWH * 0.4))
  backButton.center = CGPoint(x: TGPhotoPickerConfig.shared.buttonEdge.left , y: flashChangeButton.center.y)
  backButton.setImage(UIImage.size(width: TGPhotoPickerConfig.shared.takeWH * 0.4, height: TGPhotoPickerConfig.shared.takeWH * 0.4)
   .corner(radius: TGPhotoPickerConfig.shared.takeWH * 0.2)
   .color(.clear)
   .border(color: UIColor.white.withAlphaComponent(0.7))
   .border(width: TGPhotoPickerConfig.shared.isshowBorder ? TGPhotoPickerConfig.shared.checkboxLineW : 0)
   .image
   .with({ context in
    context.setLineCap(.round)
    UIColor.white.setStroke()
    context.setLineWidth(TGPhotoPickerConfig.shared.checkboxLineW)
    let WH = TGPhotoPickerConfig.shared.takeWH * 0.4
    context.move(to: CGPoint(x: WH * 0.6, y: WH * 0.2))
    context.addLine(to: CGPoint(x: WH * 0.35, y: WH * 0.5))
    context.move(to: CGPoint(x: WH * 0.35, y: WH * 0.5))
    context.addLine(to: CGPoint(x: WH * 0.6, y: WH * 0.8))
    context.strokePath()
   }), for: .normal)
  backButton.contentMode = .scaleAspectFit
  backButton.addTarget(self, action: #selector(backAction), for: .touchUpInside)
  view.addSubview(backButton)
  
  showImageContainerView = UIView(frame: view.bounds)
  showImageContainerView?.backgroundColor = TGPhotoPickerConfig.shared.previewBGColor
  view.addSubview(showImageContainerView!)
  
  let height = showImageContainerView!.bounds.height - TGPhotoPickerConfig.shared.takeWH - TGPhotoPickerConfig.shared.buttonEdge.bottom - TGPhotoPickerConfig.shared.previewPadding * 2
  showImageView = UIImageView(frame: CGRect(x: TGPhotoPickerConfig.shared.previewPadding, y: TGPhotoPickerConfig.shared.previewPadding * 2, width: showImageContainerView!.bounds.width - 2 * TGPhotoPickerConfig.shared.previewPadding, height: height))
  showImageView?.contentMode = .scaleAspectFit
  showImageContainerView?.addSubview(showImageView!)
  showImageContainerView?.isHidden = true
  
  let giveupButton = createImageOperatorButton(nil, CGPoint(x: TGPhotoPickerConfig.shared.takeWH * 1.5, y: showImageContainerView!.bounds.height - TGPhotoPickerConfig.shared.takeWH * 1.5), TGPhotoPickerConfig.shared.getCheckboxImage(true, true, .circle, TGPhotoPickerConfig.shared.takeWH * 0.7).unselect)
  giveupButton.addTarget(self, action: #selector(giveupImageAction), for: .touchUpInside)
  showImageContainerView?.addSubview(giveupButton)
  
  let ensureButton = createImageOperatorButton(nil, CGPoint(x: showImageContainerView!.bounds.width - TGPhotoPickerConfig.shared.takeWH * 1.5, y: showImageContainerView!.bounds.height - TGPhotoPickerConfig.shared.takeWH * 1.5), TGPhotoPickerConfig.shared.getCheckboxImage(true, false, .circle, TGPhotoPickerConfig.shared.takeWH * 0.7).select)
  ensureButton.addTarget(self, action: #selector(useImageAction), for: .touchUpInside)
  showImageContainerView?.addSubview(ensureButton)
 }
 
 private func createImageOperatorButton(_ title: String?, _ center: CGPoint, _ img: UIImage?) -> UIButton {
  let btn = UIButton(frame: CGRect(x: 0, y: 0, width: TGPhotoPickerConfig.shared.takeWH * 0.7, height: TGPhotoPickerConfig.shared.takeWH * 0.7))
  btn.center = center
  btn.setTitle(title, for: .normal)
  btn.setImage(img, for: .normal)
  btn.contentMode = .scaleAspectFit
  return btn
 }
 
 @objc private func flashChangeAction() {
  switch flashMode {
  case .auto:
   flashMode = .on
   flashButton?.setImage(TGPhotoPickerConfig.getImageNo2x3xSuffix("flash"), for: .normal)
  case .on:
   flashMode = .off
   flashButton?.setImage(TGPhotoPickerConfig.getImageNo2x3xSuffix("flashno"), for: .normal)
  case .off:
   flashMode = .auto
   flashButton?.setImage(TGPhotoPickerConfig.getImageNo2x3xSuffix("flashauto"), for: .normal)
  }
 }
 
 @objc private func backAction() {
  dismiss(animated: true, completion: nil)
 }
 
 @objc private func takePhotoAction() {
  let connection = imageOutput?.connection(withMediaType: AVMediaTypeVideo)
  guard connection != nil else {
   return
  }
  let photoSettings = AVCapturePhotoSettings()
  photoSettings.flashMode = flashMode
  imageOutput?.capturePhoto(with: photoSettings, delegate: self)
 }
 
 @objc private func changeCameraPositionAction() {
  let animation = CATransition()
  animation.duration = 0.5
  animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
  animation.type = TGPhotoPickerConfig.shared.transitionType
  
  let newDevice: AVCaptureDevice!
  let newInput: AVCaptureDeviceInput?
  let position = input?.device.position
  if position == .front {
   newDevice = cameraWithPosistion(.back)
   animation.subtype = kCATransitionFromLeft
  } else {
   newDevice = cameraWithPosistion(.front)
   animation.subtype = kCATransitionFromRight
  }
  newInput = try? AVCaptureDeviceInput(device: newDevice)
  guard newInput != nil else{
   return
  }
  
  previewLayer?.add(animation, forKey: nil)
  
  session?.beginConfiguration()
  session?.removeInput(input)
  if session!.canAddInput(newInput) {
   session?.addInput(newInput!)
   input = newInput
  } else {
   session?.addInput(input)
  }
  session?.commitConfiguration()
 }
 
 @objc private func giveupImageAction() {
  showImageView?.image = UIImage()
  showImageContainerView?.isHidden = true
 }
 
 @objc private func useImageAction() {
  callbackPicutureData?(picData)
  dismiss(animated: true, completion: nil)
 }
}
 
@available(iOS 10.0, *)
extension TGCameraVC: AVCapturePhotoCaptureDelegate {
 func capture(_ captureOutput: AVCapturePhotoOutput, didFinishProcessingPhotoSampleBuffer photoSampleBuffer: CMSampleBuffer?, previewPhotoSampleBuffer: CMSampleBuffer?, resolvedSettings: AVCaptureResolvedPhotoSettings, bracketSettings: AVCaptureBracketedStillImageSettings?, error: Error?) {
  if error != nil {
   print("error = \(String(describing: error?.localizedDescription))")
  } else {
   if let imageData = AVCapturePhotoOutput.jpegPhotoDataRepresentation(forJPEGSampleBuffer: photoSampleBuffer!, previewPhotoSampleBuffer: previewPhotoSampleBuffer){
    picData = imageData
    showImageContainerView?.isHidden = false
    showImageView?.image = UIImage(data: imageData)
    if TGPhotoPickerConfig.shared.saveImageToPhotoAlbum{
     self.saveImageToPhotoAlbum(UIImage(data: imageData)!)
    }
   }
  }
 }
 
 fileprivate func saveImageToPhotoAlbum(_ savedImage:UIImage){
  UIImageWriteToSavedPhotosAlbum(savedImage, self, #selector(imageDidFinishSavingWithErrorContextInfo), nil)
 }
 
 @objc fileprivate func imageDidFinishSavingWithErrorContextInfo(image:UIImage,error:NSError?,contextInfo:UnsafeMutableRawPointer?){
  if canUseAlbum(){
   let msg = (error != nil) ? TGPhotoPickerConfig.shared.saveImageFailTip : TGPhotoPickerConfig.shared.saveImageSuccessTip
   let alert = UIAlertView(title: TGPhotoPickerConfig.shared.saveImageTip, message: msg, delegate: self, cancelButtonTitle: TGPhotoPickerConfig.shared.confirmTitle)
   alert.show()
  }
 }
 
 fileprivate func canUseAlbum()-> Bool{
  if PHPhotoLibrary.authorizationStatus() != PHAuthorizationStatus.authorized {
   let alertView = UIAlertView(title: TGPhotoPickerConfig.shared.PhotoLibraryUsage, message: TGPhotoPickerConfig.shared.PhotoLibraryUsageTip, delegate: nil, cancelButtonTitle: TGPhotoPickerConfig.shared.confirmTitle, otherButtonTitles: TGPhotoPickerConfig.shared.cancelTitle)
   alertView.tag = TGPhotoPickerConfig.shared.alertViewTag
   alertView.show()
   return false
  }else{
   return true
  }
 }
}

效果如下

完整使用DEMO见:点击打开链接

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持编程网。

--结束END--

本文标题: iOS 10自定义相机功能

本文链接: https://www.lsjlt.com/news/30339.html(转载时请注明来源链接)

有问题或投稿请发送至: 邮箱/279061341@qq.com    QQ/279061341

本篇文章演示代码以及资料文档资料下载

下载Word文档到电脑,方便收藏和打印~

下载Word文档
猜你喜欢
  • iOS自定义相机功能
    大多数app都会涉及到上传照片这个功能,图片来源无非是从相册获取或者相机拍摄。如果不是特别要求,调用系统已经满足需求。但对于特殊需求,就需要自定义相机拍摄界面了。 对于无需定制的相机...
    99+
    2024-04-02
  • uniapp怎么自定义相机
    这篇文章主要介绍“uniapp怎么自定义相机”,在日常操作中,相信很多人在uniapp怎么自定义相机问题上存在疑惑,小编查阅了各式资料,整理出简单好用的操作方法,希望对大家解答”uniapp怎么自定义相机”的疑惑有所帮助!接下来,请跟着小编...
    99+
    2023-07-05
  • Android中怎么自定义相机
    本篇文章给大家分享的是有关Android中怎么自定义相机,小编觉得挺实用的,因此分享给大家学习,希望大家阅读完这篇文章后可以有所收获,话不多说,跟着小编一起来看看吧。使用Android 系统相机的方法:要想让应用有相机的action,咱们就...
    99+
    2023-05-30
    android
  • Android自定义照相机的实例
    Android自定义照相机实现近期小巫在学校有一个创新项目,也不是最近,是一个拖了很久的项目,之前一直没有去搞,最近因为要中期检查,搞得我跟小组成员一阵忙活,其实开发一款照相机软件并不太难,下面就是通过自定义的方式来实现手机照相的功能。创建...
    99+
    2023-05-31
    android自定义 照相机 roi
  • iOS自定义滑杆效果
    本文实例为大家分享了iOS自定义滑杆的具体代码,供大家参考,具体内容如下 先让我们看看效果: 主要实现的代码: UIImage *thumbWithLevel(float aLev...
    99+
    2024-04-02
  • uniapp自定义相机实现示例详解
    目录自定义相机起因利用livePusher实现使用效果图拓展实现多种自定义相机水印相机身份证相机人像相机自定义相机 起因 由于最近用uniapp调用原生相机容易出现闪退问题,找了很...
    99+
    2023-03-09
    uniapp自定义相机 uniapp 相机实现
  • Android自定义相机、预览区域裁剪
    本文实例为大家分享了Android自定义相机,预览区域裁剪的具体代码,供大家参考,具体内容如下 写法一: 预览区域裁剪,方法调用: //按照比例进行裁剪头像区域 Bitmap   ...
    99+
    2024-04-02
  • Android自定义View实现相机对焦框
    前言 在相机APP中,手动对焦时都会出现一个对焦框,告诉用户相机正在对焦。那么这种对焦框是怎么实现的呢?最近项目中有几个需求,实现手动对焦,自动对焦和对焦框。总体来说不是很复杂,在这...
    99+
    2024-04-02
  • Android自定义仿ios加载弹窗
    本文实例为大家分享了Android自定义仿ios加载弹窗的具体代码,供大家参考,具体内容如下 效果如下: IosLoadDialog类(可直接复制): public class...
    99+
    2024-04-02
  • ios怎么自定义滑杆效果
    本篇内容介绍了“ios怎么自定义滑杆效果”的有关知识,在实际案例的操作过程中,不少人都会遇到这样的困境,接下来就让小编带领大家学习一下如何处理这些情况吧!希望大家仔细阅读,能够学有所成!先让我们看看效果:主要实现的代码:UIImage&nb...
    99+
    2023-06-30
  • AndroidCameraX结合LibYUV和GPUImage自定义相机滤镜
    目录实现效果实现步骤1.引入依赖库2.引入libyuv3.编写CameraX预览代码4.增加相机数据回调5.对回调数据进行处理6.拍摄照片 作者:itfitness 链接:https...
    99+
    2024-04-02
  • Android自定义View实现时钟功能
    最近在练习自定义view, 想起之前面试的时候笔试有道题是写出自定义一个时钟的关键代码. 今天就来实现一下. 步骤依然是先分析, 再上代码. 实现效果 View分析 时钟主要分为五...
    99+
    2024-04-02
  • JS+Canvas实现自定义头像功能
    目录写在最前成果展示Git地址功能说明实现细节相关依赖写在最后写在最前 前两天老大跟我说老虎官网上那个自定义头像的功能是flash实现的,没有安装过的还得手动去“允许&r...
    99+
    2024-04-02
  • 如何在 iOS 17 上编辑和自定义待机模式
    随着 iOS 17 的发布,待机模式广泛应用,为用户提供了一种全新的方式,在手机空闲时清晰地查看信息。使用待机模式,您可以轻松查看时钟、即将发生的事件、日历和所在地区的天气信息等。一旦您的iPhone在充电时处于横向模式,一经启用,它将自动...
    99+
    2023-07-11
  • Android自定义Camera实现拍照小功能
    本文实例为大家分享了Android自定义Camera实现拍照的具体代码,供大家参考,具体内容如下 本篇文章就项目开发遇到问题记录下; 1.拍照图片被压缩问题2.拍照图片被旋转问题 首...
    99+
    2024-04-02
  • javascript如何实现自定义事件功能
    这篇文章主要介绍了javascript如何实现自定义事件功能,具有一定借鉴价值,感兴趣的朋友可以参考下,希望大家阅读完这篇文章之后大有收获,下面让小编带着大家一起了解一下。概述自定义事件很难派上用场?为什么...
    99+
    2024-04-02
  • Java实现视频自定义裁剪功能
    目录前言Maven依赖代码验证一下前言 本文提供将视频按照自定义尺寸进行裁剪的Java工具类,一如既往的实用主义。 Maven依赖 <dependency>...
    99+
    2024-04-02
  • win11录屏功能怎么自定义使用
    这篇文章主要介绍了win11录屏功能怎么自定义使用的相关知识,内容详细易懂,操作简单快捷,具有一定借鉴价值,相信大家阅读完这篇win11录屏功能怎么自定义使用文章都会有所收获,下面我们一起来看看吧。win11自带录屏只能录游戏吗:答:win...
    99+
    2023-07-02
  • JavaScript自定义日历实现签到功能
    本文实例为大家分享了JavaScript自定义日历签到功能的具体代码,供大家参考,具体内容如下 先看下效果图 红色块为已签到的日期,样式可以随意更改,清晰明了,话不多说上代码: &...
    99+
    2024-04-02
  • 探索iOS自定义ijkplayer画中画播放
    iOS提供AVPictureInPictureController用于画中画播放控制,但是只能绑定AVPlayer使用,对于开发者来说挺头痛的。在iOS 15.0后呼之欲出,支持SampleBufferDisplayLayer自定义数据源显...
    99+
    2023-08-31
    iOS画中画播放 ijkplayer画中画播放
软考高级职称资格查询
编程网,编程工程师的家园,是目前国内优秀的开源技术社区之一,形成了由开源软件库、代码分享、资讯、协作翻译、讨论区和博客等几大频道内容,为IT开发者提供了一个发现、使用、并交流开源技术的平台。
  • 官方手机版

  • 微信公众号

  • 商务合作